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3/13/2010

Xbox Project Natal: Much more than just gaming.

Now, THIS is what I call future. If Project Natal actually is what we think it is, we're talking about real progress. When Nintendo launched its Wii and the Wiimote it was like "wow, the console understands my movements!". Sony is now ready to launch the PlayStation Move, an improved and personal version of the Wiimote. But now all of this could look old if you hear the Project Natal promises. Let's see what the guys form Microsoft and its Xbox have to say.


You Are the Controller.

Introducing Project Natal, a revolutionary new way to play: no controller required. See a ball? Kick it, hit it, trap it or catch it. If you know how to move your hands, shake your hips or speak you and your friends can jump into the fun -- the only experience needed is life experience.


Essentially, the camera sensors project radar-like beams that hit objects in the room and bounce back, allowing the machine to build up an accurate picture of what is in front of it. Such systems have a surprisingly fine level of detail, even able to recognize different hand signals or small movements. Add the capability to incorporate facial recognition, and it's the sort of development that has not only gamers salivating, but also games producers.

So if you play action games with lots of frenetic moves, you will actually sweat... a lot ;D. Maybe gamers won't live sedentary lives anymore!



It seems to be really easy to use, and let's face it, the idea is totally attractive. I'll wait a few weeks after the launch and I'll check the customers reviews, and if everything is running fine, I'll get me one (if I don't have to sell my vital organs to buy it, of course).

You can find more information and many good videos at http://www.xbox.com/en-US/live/projectnatal



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